Drawing, Streaming, Re-Arranging Furniture

It’s incredible that it’s already summer and halfway thorough the year! I’m keeping my nose to the grindstone, working on Blackmask, and popping up at small conventions to keep my art out there.

Let me give you a scoop on what I’ve been doing for the past few months and what the future brings for the next few months!

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Art Stream Clips for your Amusement

My Wednesday Night Art Streams on Twitch are morphing into weekly “podcasts”. Every week at 7pm, I draw and yammer about how my life’s been going for anyone interested. It’s chill block of working time where I get art done and share music I find on Bandcamp.

If you miss out on my Wednesday Art streams, you can follow my stream archive YouTube channel to watch or listen as you work. The full streams edited so the breaks and audio problems are reduced too.

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2023: A Year In Review

It’s been a long year, I’d say! 2023 had plenty of ups and downs, but overall, I’m alright with this year.

Besides all my art stuff, going to conventions, and I losing my iPad, I’ve been living a simple enough life. Back in August to went on a trip to Arizona to met up with my friends and visit SabotenCon. The previous time I went to Arizona, we did more hiking and exploring the state. Most of my 2023 trip was wandering the convention, but I’d love to comeback again and visit the Grand Canyon or Las Vegas.

As of wring this, I’m doing laundry and not feeling that my day is any special. I still waste my time wondering what I did wrong in the year and hoping that I can fix what’s wrong with me in the future. For now, I’ll look back on what I’ve been doing for the past month and the past year.

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Finishing the Fall Convention Season

Life is going swell as I’ve been dabbling on art projects while attending shows and events over the autumn season. I’ve been fluctuating with my moods for most of the time and reworking my priorities list. Some days, I lose focus on my big needs of my art career. Seasonal depression might be the culprit, but I’m hanging in there and not losing focus in the unimportant stuff.

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This Indie Author talks about her experience as a vendor at CODCON 2023

As prolific as I am with this conventions, most of my knowledge is from the school of hard knocks. If you want a break-down of the arduous task of tabling at these conventions, take some time to listen to Alice the Author as she goes through her hour-to-hour break down of selling books at CODCon!

Most of this stuff I learned in the School of hard knocks myself, so Alice’s vid has fantastic insights on selling work at conventions.

A current new thing I’m doing with my setups for smaller conventions is to take a smaller amount of inventory with me. I don’t go more than a dozen of each of my large stickers, and I don’t bring every print or book I have with me on my trips. Library shows are a smaller one day showing, so even if I sell out, It’s not a big problem.

This system has also been a good way to not just manage my sale but analyze the rate my items sell. If demand is low for an item, I stop printing more and keep my table setups lean.

As I go around Artist Alley’s at conventions and hear about them, I write them down in a Spreadsheet on Google Docs. The majority of this list consist of events in my home state of Illinois. It’s not perfect, but it’s a start for any other artists seeking to do more conventions.

Convention Spreadsheet

I have a full year packed with cool conventions and events! Take a look through my Convention Schedule to see where I’ll be next!

Running to the New Year

It’s almost the new year and I look back on 2021 with thoughts. It started out with promise, but I think it went downhill closer to the end. I can’t help but say I felt directionless and the stuff I’ve been doing wasn’t as amazing as I’d like for it to be.

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Returning to the Real World

I’ve made myself busy over the start of my new year and I already feel stressed out with all the stuff I put on my plate.

Currently, I’m video editing stuff from my art streams and game dev progress on Twitch, and I having trouble deciding out what to keep or dump. I’m doing what I can to not worry about doing a phenomenal job and just focusing on getting some clips made.

Along with this is some gift pixel art I made for my 100th follower on Twitch! Thank you and here’s to 100 more!

From my January 29th Twitch stream, I made a tutorial going through the basics of animation with a ball bounce! It might be rote, but it’s a good primer to get people to started just drawing objects multiple times and staying consistent with them. It went smoothly if you ask me, so I’m interested in doing more tutorials when I scrape up the time!

Most of my art time has gone to freelance and big book projects like Flawless Extra-Ordinary Super Heroes, so my sketchbook has been getting neglected. I’m trying not to let it burn me out since I am drawing “useful” art. But here’s art from the past few weeks that I have scanned.

I’m in this odd in-between feeling of having plenty of free time for personal projects but no free time because I’m taking on so many projects. I’m still not good at relaxing but old habits die hard.

My sketchbook priorities are going to the purpose of writing and rewriting the Blackmask story to a real plot. My programmer has plenty of character assets, so now I’m working harder at sketching environment assets.

I keep psyching myself out over how much this matters to me and I need to remember to ask for help and not take this insane stuff alone even if I think I’m bothering people about my obscure ideas that I struggle to explain.

Somehow, I’ve self-published and sold comics,yet I still feel like I’m stumbling when I’m trying to convey the overall direction I want to take Blackmask’s story. I’m sure I’ll figure out sooner or later, since the game will be edited and iterated on as it goes.

2/8/2021 Blackmask Recent Development Stuff

With the fruits of Adam’s labor reveals a new progress video for Blackmask!

This progress video done between the last video and now, includes new additions of Slopes, Dashing, NPCs, and Enemies. There’s some jank of course, but development still persists!

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