It’s almost the new year and I look back on 2021 with thoughts. It started out with promise, but I think it went downhill closer to the end. I can’t help but say I felt directionless and the stuff I’ve been doing wasn’t as amazing as I’d like for it to be.
Art-wise, there was more of a quality over quantity deal. Most of it focused on larger colored illustration art. This is the year of me experimenting with color palettes to get bolder with colors.
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My streaming fell down a cliff and I apologize for this. I have trouble working up the head energy to entertain while drawing, and if streaming is even for me. I don’t like dealing with extraneous tasks like editing and fumbling with my words.
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In the beginning, I had a goal of pushing my environment artwork harder! My backgrounds weren’t as well refined as my character designs. I had a decent run at the beginning, but the fact that I didn’t know ways to make environments in a fast way discouraged me.
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Blackmask needed more art than just characters. Despite making some sloppier comics with vague suggestions of a setting. It continues to expose how much I avoided drawing environments. Personally, that is a failure as a professional artist.
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Most of the art I needed to finish for others is complete! Furs of Fury release and with my art out there on shirts and Steam! If I had some 3D knowledge, I could help out with some character designs!
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My 2-year illustration project for Flawless Extraordinary Super Heroes Book 3 finished. It should be released sometime in the future, so I’ll let you know another time. Afterward, I took a decent amount of commissions to fill out my time and to see if I can even output stuff for people.
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All this stuff leaves me time to focus on Blackmask for real! Full-blown sitting in front of Unity and getting more efficient with Aseprite.
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It’s been too long since I made significant pixel art, and I want to change that in the future. Currently, I’m learning new workflows to improve my process with pixel art.
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This year, most of the art I’ve made has been drawn in pocket 3.5×5.5 sketchbooks of various types and paperweights. Thanks to my SketchWallet, I’m able to keep them organized in one spot for my pocket, and for that I thank them.
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Some sketchbooks take media better than others, and through this, I have preferences for certain brands over others. A majority of the sketchbooks I used are Moleskine Cahier Plain Sketchbooks.
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They’re 81 lb paper that feels similar to printer paper. It’s nice and portable for a life of being out at work, not able to stay at my drawing table or tablet. These pocket sketchbooks are great for not only sketching, but also writing notes! I know I’ll have a great 2022 because I have my SketchWallet!
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I have conventions coming up down the line, so I have got to prep for the coming year. My notable one is Anime Central where I was supposed to table in 2020 but got pushed up to 2022! I’m shooting for other conventions like Northwest Indiana Comic-Con. Stop by my Convention Schedule to keep up with where you can meet me! This year is a less exciting year, but I want to be optimistic and press forward to the future! There are tons of stuff that I want to get finished, so it’s time to work hard at it!